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	<title>Comments on: DAZ Studio and Victoria – a crash course in terminology</title>
	<atom:link href="http://www.stum.de/2009/02/22/daz-studio-and-victoria-%e2%80%93-a-crash-course-in-terminology/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.stum.de/2009/02/22/daz-studio-and-victoria-%e2%80%93-a-crash-course-in-terminology/</link>
	<description>Random thoughts of neat disorder</description>
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		<title>By: David</title>
		<link>http://www.stum.de/2009/02/22/daz-studio-and-victoria-%e2%80%93-a-crash-course-in-terminology/comment-page-1/#comment-4044</link>
		<dc:creator>David</dc:creator>
		<pubDate>Wed, 08 Apr 2009 12:46:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.stum.de/2009/02/22/daz-studio-and-victoria-%e2%80%93-a-crash-course-in-terminology/#comment-4044</guid>
		<description>I agree with your other contributors.  Your explanation of the terminology is extremely useful for those starting out in Poser or DAZ Studio.
One very minor suggestion: when you have time, it would be useful to add a sentence or two under HAIR on the difference between Hair as a character and Hair as a prop.  This one is always catching me out!

Many thanks for your hard work on this very useful glossary</description>
		<content:encoded><![CDATA[<p>I agree with your other contributors.  Your explanation of the terminology is extremely useful for those starting out in Poser or DAZ Studio.<br />
One very minor suggestion: when you have time, it would be useful to add a sentence or two under HAIR on the difference between Hair as a character and Hair as a prop.  This one is always catching me out!</p>
<p>Many thanks for your hard work on this very useful glossary</p>
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		<title>By: mstum</title>
		<link>http://www.stum.de/2009/02/22/daz-studio-and-victoria-%e2%80%93-a-crash-course-in-terminology/comment-page-1/#comment-3477</link>
		<dc:creator>mstum</dc:creator>
		<pubDate>Tue, 24 Mar 2009 08:59:49 +0000</pubDate>
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		<description>Glad that it helps. INJections are used in two contexts usually, and it simply means &quot;Apply&quot;. If you INJect a Morph into a character, this gives you the dials in Poser or DAZ Studio in order to tune them. For example, if you INJect the Morph++ Pack and then click on Victorias Body, you should have Dials for LegsLength or ShoulderShrug.

The other use is with Character Preset. For example, you can INJect a Face, which means that the preset settings are applied. It&#039;s essentially the same technology behind: Some INJ just add new settings, others are just Presets, while some do both.

Just replace &quot;Inject&quot; with &quot;Apply&quot; and the meaning is clearer.</description>
		<content:encoded><![CDATA[<p>Glad that it helps. INJections are used in two contexts usually, and it simply means "Apply". If you INJect a Morph into a character, this gives you the dials in Poser or DAZ Studio in order to tune them. For example, if you INJect the Morph++ Pack and then click on Victorias Body, you should have Dials for LegsLength or ShoulderShrug.</p>
<p>The other use is with Character Preset. For example, you can INJect a Face, which means that the preset settings are applied. It's essentially the same technology behind: Some INJ just add new settings, others are just Presets, while some do both.</p>
<p>Just replace "Inject" with "Apply" and the meaning is clearer.</p>
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		<title>By: DBax</title>
		<link>http://www.stum.de/2009/02/22/daz-studio-and-victoria-%e2%80%93-a-crash-course-in-terminology/comment-page-1/#comment-3469</link>
		<dc:creator>DBax</dc:creator>
		<pubDate>Mon, 23 Mar 2009 23:57:49 +0000</pubDate>
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		<description>I second Eugene&#039;s thanks...  Getting started in this is proving to be an enormous headache, and a lot of it IS vocabulary that seems to exist for no other reason that &quot;we need a cool name for this!&quot;.  Example, I&#039;m STILL trying to figure out what an &quot;injection&quot; is! (example, a pack I&#039;m thinking about buying says &quot;...includes a body injection and two separate custom head/neck morph injections, in versions for both V4.1 and V4.2.&quot;..  and I&#039;m left thinking, &quot;OK, and I guess that is good?&quot;).   Your article helped me get my head around some of the other terms/concepts, so thanks alot!</description>
		<content:encoded><![CDATA[<p>I second Eugene's thanks...  Getting started in this is proving to be an enormous headache, and a lot of it IS vocabulary that seems to exist for no other reason that "we need a cool name for this!".  Example, I'm STILL trying to figure out what an "injection" is! (example, a pack I'm thinking about buying says "...includes a body injection and two separate custom head/neck morph injections, in versions for both V4.1 and V4.2."..  and I'm left thinking, "OK, and I guess that is good?").   Your article helped me get my head around some of the other terms/concepts, so thanks alot!</p>
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		<title>By: Eugene Frank</title>
		<link>http://www.stum.de/2009/02/22/daz-studio-and-victoria-%e2%80%93-a-crash-course-in-terminology/comment-page-1/#comment-3430</link>
		<dc:creator>Eugene Frank</dc:creator>
		<pubDate>Sun, 22 Mar 2009 22:30:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.stum.de/2009/02/22/daz-studio-and-victoria-%e2%80%93-a-crash-course-in-terminology/#comment-3430</guid>
		<description>Thanks so much for your write-up. I have been working on DAZ Studio for 16 hours these past two days. If I had known what you have written it would have helped greatly. The problem is vocabulary. Knowing the essentials is so important.

Thanks

Gene</description>
		<content:encoded><![CDATA[<p>Thanks so much for your write-up. I have been working on DAZ Studio for 16 hours these past two days. If I had known what you have written it would have helped greatly. The problem is vocabulary. Knowing the essentials is so important.</p>
<p>Thanks</p>
<p>Gene</p>
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		<title>By: Xiayuo</title>
		<link>http://www.stum.de/2009/02/22/daz-studio-and-victoria-%e2%80%93-a-crash-course-in-terminology/comment-page-1/#comment-3245</link>
		<dc:creator>Xiayuo</dc:creator>
		<pubDate>Fri, 13 Mar 2009 23:34:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.stum.de/2009/02/22/daz-studio-and-victoria-%e2%80%93-a-crash-course-in-terminology/#comment-3245</guid>
		<description>I can&#039;t stop starring at that picture, in the last sentence.</description>
		<content:encoded><![CDATA[<p>I can't stop starring at that picture, in the last sentence.</p>
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		<title>By: Xiayuo</title>
		<link>http://www.stum.de/2009/02/22/daz-studio-and-victoria-%e2%80%93-a-crash-course-in-terminology/comment-page-1/#comment-3244</link>
		<dc:creator>Xiayuo</dc:creator>
		<pubDate>Fri, 13 Mar 2009 23:31:58 +0000</pubDate>
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		<description>This was really good, the picture looks amazingly real. I was in Aww. Very helpful! =)</description>
		<content:encoded><![CDATA[<p>This was really good, the picture looks amazingly real. I was in Aww. Very helpful! =)</p>
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